Primary Application   Skills/Experience

Autodesk Maya



My primary skill is character and creature animation. I've animated on feature film, TV, game, VR, AR and short film projects.

I've also done character rigging, MEL/Python scripting and pipeline development for games, VR and AR.

I've been a member of the Beta team for Maya since 2018 and take a keen interest in it's development from an animation point of view.

I've taught Maya to 3rd level students here in Dublin (Ballyfermot Senior College) and also online via Zoom for Animation Skillnet Ireland.




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